LONDON (August 12th, 2009) – Sports Interactive & SEGA® Europe Ltd. can today announce that Football Manager™ 2010 for PC and Apple Macintosh, and Football Manager™ Handheld 2010 for Sony PSP will be released on October 30th.
Football Manager 2009 is the most successful in the Football Manager series to date, clocking up 22 weeks at No.1 in the UK (PC charts) and selling in excess of 1 million copies worldwide, as well as being voted the 2nd best video game of all time in a recent Radio 1 poll.
According to data gathered from Football Manager 2009, people played the game for an average of 240 hours each and developer Sports Interactive has spent the last year working closely with consumers and the Football Manager community to implement key improvements to this year’s game. Football Manager 2010 features new tools and changes across the board including some big additions to improve ease of use, navigation and feedback from the game with the introduction of a brand new match tactics system, the debut of a Match Analysis tool, a completely new look and new User Interface among other features.
“We have worked very hard with the Football Manager community to target not only the areas of the game that needed re-working but also what we could add to improve what’s already there. We’ve also conducted extensive usability studies which has led us to overhaul the whole presentation of the game, which we’re really excited about,” said Miles Jacobson, Studio Director at Sports Interactive. “There has been a lot of polish to existing areas of the game but it’s also driven us to introduce changes to answer some of the feedback. We’re very confident that having done that we will deliver the very best Football Manager to date in October.”
The introduction of a Tactics Creator makes it easier to instruct the team to play the way the manager wants, alongside the introduction of touchline ‘shouts’ and quick tactic changes for instantly altering your team’s playing style during the match. Working with coaches from various levels of football, alongside some ofthe Football Manager communities most respected independent tacticians, the game now has an extensive array of pre-set tactical options allowing the user to select a player’s role in the team (such as ‘Ball winning midfielder’ or ‘Deep lying playmaker’), however the option to use the old ‘slider’ controls remains.
Feedback from matches has been improved to give the user better insight into where their team is going wrong, or right. A new Match Analysis tool lets players see where shots, passes, crosses, headers, tackles, fouls and interceptions have been made on the field for all players on the pitch. Managers can view this analysis both live in-game and post match, allowing them to pinpoint the strengths and weaknesses of both their team and their opponent’s and adjust their tactics accordingly.
Football Manager 2010 features a brand new User Interface, with a light and a dark skin to choose from as part of a vibrant new look and has undergone a complete navigational overhaul. The side bar navigation of previous years has been replaced by an intuitive tab system at the top of the screen, making Football Manager’s famed depth easier to navigate and will make the game more accessible to new players.
A brand new Data Editor will allow the addition of new divisions to existing leagues and of entirely new leagues as well as making it easier than ever to keep the game up to date, and do so for free. The delivery of information to the manager has been refined with users now able to sign up to the News Centre, an in-game subscription based newspaper that lets you get the news that you want aboutthe football world and filter out the stories that you do not need, making the football world as immersive as you want it to be.
Following the debut of a 3D match view in Football Manager 2009, this year’s release sees a revamp with improved AI, over 100 new animations for the 3D pitch view, new stadiums, crowds, realistic pitch degradation and better lighting, creating an even more realistic match experience.
Further new features will be announced via a series of blogs in the months leading up to the game’s October 30th release date which will ensure that Football Manager retains its position asthe most realistic, most played, highest reviewed and best selling football management simulation in the world.
New Features
Polish:
A year of polish, making the game faster, more immersive, more realistic and easier to play with better in game feedback and more advice, delivered in a more user friendly way.
Improved Match Engine:
Improved AI, over 100 new animations in 3D mode, new stadiums and crowds, improved pitch degradations and better lighting make forthe most immersive pitch-side experience ever.
Match Analysis:
A match analysis tool that shows you where shots, passes, crosses, headers, tackles, fouls and interceptions have been made on the field for both teams. See this analysis both live in game, and post match, allowing you to pinpoint the weaknesses and strengths of both your team and your opponents.
New User Interface:
A completely new vibrant look and feel to the game, plus a navigational overhaul. The side menu is replaced by an intuitive tab system, based on extensive consumer feedback and usability studies, which allows you to access all areas of FM 2010 quickly and easily.
Tactical Overhaul:
A new tactics module makes it much easier to make your team play as you want them to. There are thousands of possible pre-set options and touchline “shout” instructions for making instant changes to your teams playing style. Don’t worry; the old system is still there for people who love their sliders.
News Center:
A subscription based newspaper. Get the news about the football world around you that you want, and not the news you don’t want.
New Data Editor:
Including a brand new Competition Editor allowing you to add competitions and extra levels for leagues currently in the game, and add completely new competitions and leagues all via a very simple to use editor. Plus, the new editor allows you to keep your game up to date more easily than ever before.
Minimum System Requirements:
OS: Windows XP, Vista or 7
Processor: Supported processers include Intel Pentium 4, Intel Core, and AMD Athlon. 1.4 GHz or faster required when running Windows XP, 2.0 GHz or faster required when running Windows Vista or 7
Memory: 512 MB RAM when running Windows XP, 1.0 GB RAM when running Windows Vista
Graphics: 128 MB video card with the following supported chipsets: Nvidia FX 5900 Ultra or greater; ATI Radeon 9800 or greater; Intel 82915G/82910GL or greater. Earlier cards may only display 2D Match Viewer Mode and are not supported. Laptop versions of these chipsets may work but are not supported.
DirectX: Version 9.0c (included)
Hard Drive: 2 GB free space
LAN: TCP/IP compliant
Input: Keyboard, mouse
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